

mtl file errors (Daz Studio is notorious for not following the specification)Ĭhanged Diffuse (Color) channel to always be enabled if not disabled on Import options (will use default color if none loaded).Īdded code to (currently always) export Splines as.

mtl file info (map_D vs map_d)Īdded code to correctly handle other potential case-sensitive. mtl files (import only, currently)Įnlarged the Import line buffer size to accommodate very large nGons (nGons with large numbers of verts).Īdded code to correctly handle incorrect Daz Studio. Improved ‘status’ messages during Import - far more informative during long imports obj Import (only) now supports “Smoothing Groups” - if smoothing groups are present in the file, the plugin converts them to the appropriate phong edge breaks (assuming that the “Phong Tag” option is enabled). Obj Animation Sequence Import - works like. mdd file - I never saw this issue myself, but the fix I put in place was verified to sucessfully stop/fix the problem. mdd files, where source object ‘scaling’ was not accounted for correctly.įixed a reported bug of the MDD Deformer sometimes corrupting the. mdd Import to not ‘relocate’ the mesh points to the world zero location.įixed a bug with exporting. See the MDD Deformer section for details.įixed. mdd Deformer is now also limited to up/down by factor of 1x -> 1000x, but it currently uses a single floating point value (0.001 -> 1000.0). mdd Import/Export point scaling is now limited to up/down by factor of 1x -> 1000x … See the MDD Group Loader section for details.Īll MDD IO features now have SwapYZ, FlipX, FlipZ options. This new tag allows you to set up - or modify - MDD animation on groups of mesh objects from a central location (it operates on any direct mesh object children of the parent object (typically a Null object) that the tag is attached to).


New Feature: “MDD Group Loader” tag added. MDD (point-cache animation) file changes:.mdd file) Import/Export plugin for Cinema 4D with many advanced options and user-defined Presets.Ī few new features, additional optimizations and bug-fixes, etc… The Riptide Pro plugin has been updated to v2.6 and is now available at my site. I’ve finally got around to updating Riptide Pro :applause: - details below…
